I don’t see what you mean. Material Design still looks like “Flat” design (with an occasional dimensional shadow). Cassandre’s work wasn’t dimensional in a way that respected the laws of physics (iOS 7 similarly).
I don’t see what you mean. Material Design still looks like “Flat” design (with an occasional dimensional shadow). Cassandre’s work wasn’t dimensional in a way that respected the laws of physics (iOS 7 similarly).